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God of War III (2010) (VG) Video Game



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Overview

Language
English

Country
(Hollywood) USA

Ratings / Votes
9.4/ 10 (2501 Votes)

MPAA Ratings

Production Company
SCEA Santa Monica Studios [us]

Production Designer

All Producers

All Directors

Writers

Release Date
(USA) - 16 March 2010
(Australia) - 18 March 2010
(Netherlands) - 19 March 2010
(UK) - 19 March 2010
(Japan) - 25 March 2010

Running Time

Tagline
In the end, there will be only chaos.

Keywords
action-hero, adventure-hero, ancient-greece, animal-attack, animate-skeleton, animate-statue, animate-tree, anti-hero, aphrodite, archery, arrow-in-chest, athena, attempted-drowning, betrayal, bleeding-from-eyes, blood, blood-on-camera-lens, blood-spatter, bloody-spray, bloody-violence, bow-and-arrow, brother, brutal-violence, centaur, chaos,

Technical Support
PFM:BD-ROM



Related Pictures

Pictures of God of War III (2010) (VG) Movie not found

Full Cast

  1. Ball, George (I) as (voice) [Civilian/Cronos/Shuffler] <1>
  2. Brown, Clancy (I) as (voice) [Hades] <4>
  3. Burton, Corey (I) as (voice) [Zeus] <5>
  4. Carson, Terrence T.C. as (voice) (as TC Carson) [Kratos] <6>
  5. Ellis, Greg (II) as (voice) [Hermes/Civilian] <8>
  6. Emery, Gideon as (voice) [Poseidon/Civilian/Shuffler] <9>
  7. Freeman, Crispin as (voice) [Helios/Hanging Man/Soldier] <11>
  8. Keaton, Josh as (voice) [Boat Captain/Deimos/Young Spartan] <14>
  9. Kelly, Kurt (II) as (voice) [Commercial]
  10. McDowell, Malcolm as (voice) [Daedalus] <17>
  11. Moseley, Mark (I) as (voice) (as Mark Mosley) [King Minos/Civilian/Shuffler] <18>
  12. Skordi, Anthony as [Massive Warrior]
  13. Sobieray, Daniel as [Zeus]
  14. Sorbo, Kevin as (voice) [Hercules] <19>
  15. Tatasciore, Fred as (voice) [Ares/Barbarian King/Typhon] <21>
  16. Templeman, Simon as (voice) [Peirithous] <22>
  17. Torn, Rip as (voice) [Hephaestus] <23>
  18. Wittenberg, Dave (I) as (voice) [Civilian/Soldier] <25>
  19. Wood, Elijah as (voice) (uncredited) [Kratos' Brother]
  20. Barbeau, Adrienne as (voice) [Hera] <2>
  21. Blakeslee, Susanne as (voice) (as Susan Blakeslee) [Gaia] <3>
  22. Derryberry, Debi as (voice) (as Debbi Derryberry) [Calliope] <7>
  23. Fields, Holly (I) as (voice) [Aphrodite Girl #1/Civilian] <10>
  24. Gordon, Marina as (voice) [Persephone/Clotho/Atropos] <12>
  25. Hunt, Linda (I) as (voice) [Narrator] <13>
  26. Lander, Natalie (I) as (voice) [Pandora] <15>
  27. Matthews, Erin as (voice) [Aphrodite Girl #2/Poseidon Princess] <16>
  28. Stewart, April (I) as (voice) [Aphrodite] <20>
  29. Torpey, Erin as (voice) [Athena] <24>
  30. Yeo, Gwendoline as (voice) [Lysandra] <26>

Genres

  1. Action
  2. Adventure
  3. Drama
  4. Fantasy
  5. History
  6. Mystery

Total Business

BT: USD 44,000,000

Movie Certificate

M (USA)
MA (Australia)(2010)
18 (UK)
M18 (Singapore)
18 (Germany)
18 (South Korea)
R16 (New Zealand)

Music Composers

  1. Fish, Ron (music composer: music)
  2. Marino, Gerard K. (music composer: music) (as Gerard Marino)
  3. Reagan, Michael A. (music composer: music) (as Mike Reagan)
  4. Rona, Jeff (music composer: music)
  5. Velasco, Cris (music composer: music)

Distributors

Sony Computer Entertainment America [us] - (2010) (USA) (all media) (PlayStation 3)
Sony Computer Entertainment Europe [gb] - (2010) (UK) (all media) (PlayStation 3)
Sony Computer Entertainment [au] - (2010) (Australia) (all media) (PlayStation 3)
Sony Computer Entertainment [jp] - (2010) (Japan) (all media) (PlayStation 3)

Film Editors

  1. Deron, Franck (video editor: multimedia)
  2. Joelson, Kevin (lead editor: multimedia)
  3. Otcasek, Eron (editor - main title: Imaginery Forces)

Misc

  1. Akil, Yolanda (outsourced localisation testing supervisor: test operations)
  2. Allen, Crystal (II) (new release administrator: Sony Computer Entertainment Europe)
  3. Alschbach, Nathan (contingent game test analyst: TRC test team)
  4. Antoni, Daniel (localisation tester: test operations)
  5. Armentor, Donna (senior manager - consumer events: SCEA marketing and PR)
  6. Arrastio, Alyson (senior event specialist: SCEA marketing and PR)
  7. Arrington, Matt (programmer: programming)
  8. Ashcraft, Andy (I) (other design support - level design: development support)
  9. Ashton, Dean (III) (SCEE advanced technology group: platform team)
  10. Bailey, Jared Alan (game tester: quality assurance)
  11. Bailey, Justin (III) (planning and release coordinator: planning and release)
  12. Ballo, Moumine (programmer: programming)
  13. Ballwag, Mark (manager - content operations: PlayStation Network)
  14. Barlog, Cory (initial design and story layout: development support)
  15. Barth, Gary (senior manager: multimedia)
  16. Barton, Kacie (coordinator: art outsourcing)
  17. Becker, Allan (senior director - product development - Santa Monica Studio: studio)
  18. Beeson, Ryan (lead motion capture studio technician: visual arts services group)
  19. Belfield, Alex (event specialist: SCEA marketing and PR)
  20. Belleza, Lara (channel marketing manager: SCEA marketing and PR)
  21. Beltran, David (II) (contingent game test analyst: test operations)
  22. Betbeder, Laurent (engineer: audio team)
  23. Bianchini, Gianni (localisation tester: test operations)
  24. Bibolet, Sandrine (localisation tester: test operations)
  25. Bileci, Christelle (localisation tester: test operations)
  26. Bishop, Michael (XX) (support services technician: support services)
  27. Blundell, Chip (director of product marketing: SCEA marketing and PR)
  28. Bonin, Harvard (additional production support: development support)
  29. Borujeni, Mohammad S. (ice team: platform team)
  30. Bostwick, David (contingent game test analyst: test operations)
  31. Breindel, Joshua (engineer: audio team)
  32. Brown-Rich, Mizpah (senior event planner: SCEA marketing and PR)
  33. Brynteson, Michael (creative services: SCEA marketing and PR)
  34. Bui, John (loyalty program management: PlayStation Network)
  35. Burger, Bryan (tracking supervisor: Image Metrics)
  36. Burk, Phil (engineer: platform team)
  37. Caiazzo, Anthony (product marketing manager: SCEA marketing and PR)
  38. Cao, Will (senior quality assurance tester: network test team)
  39. Cappiello, Matthew (production support: production)
  40. Carrigan, Daniel (quality assurance tester: TRC test team)
  41. Carter, John (XLI) (TRC tester: test operations)
  42. Carty, Chris (SCEE advanced technology group: platform team)
  43. Cerny, Mark (additional game design: development support)
  44. Champion, Lee (II) (TRC tester: test operations)
  45. Chan, Jeff (VIII) (programmer: programming)
  46. Chan, Joseph (V) (creative services: SCEA marketing and PR)
  47. Chan, Ken (III) (product marketing specialist: SCEA marketing and PR)
  48. Chao, Shan-Min (ice team: platform team)
  49. Charley, Keith (manager: audio team)
  50. Chen, Grace (IV) (senior manager: PlayStation Network)
  51. Cheng, Michael (II) (additional design support - level design: development support)
  52. Cheverton, Robby (senior quality assurance tester: network test team)
  53. Chiu, Jacqueline (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH)
  54. Cho, Jae-Sang (internal QA tester: Korean: Sony Computer Entertainment Asia) (as Cho Jae-Sang)
  55. Cho, Jennifer (III) (trafficker: PlayStation Network)
  56. Cho, Young-Sam (internal QA tester: Korean: Sony Computer Entertainment Asia) (as Cho Young-Sam)
  57. Chou, Shao-Chu (localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia)
  58. Christides, Kostas (Greek text translation: music)
  59. Cieselski, Jon (senior quality assurance tester: test operations)
  60. Cleveland, Robert (II) (contingent game test analyst: test operations)
  61. Cole, Jason (III) (other design support - combat design: development support)
  62. Collins, Kevin (XIII) (business analyst: visual arts services group)
  63. Conley, Brandon (IV) (NTT tester: test operations)
  64. Connoy, Charles (vice president: SCEA global platform)
  65. Contreras, Eduardo (VI) (motion capture studio technician: visual arts services group)
  66. Cove, Andrew (ice team: platform team)
  67. D'Errico, Francesca (localisation tester: test operations)
  68. Daley, Theo (lead compositor and designer: art outsourcing)
  69. Daniels, Derek (I) (other design support - combat design: development support)
  70. Danielsson, Magnus (programmer: programming)
  71. Datte, Gabe (lead quality assurance tester: test operations)
  72. Davies, Jonathan (XIII) (NTT tester: test operations)
  73. Davies, Michael (XVI) (NTT supervisor: test operations)
  74. Davis, Sean (XII) (contingent game test analyst: TRC test team)
  75. De Guzman, Cindy (manager - project management: PlayStation Network)
  76. de Heras, Jason (combat and systems designer: design)
  77. Delacruz, Michael (channel marketing manager: SCEA marketing and PR)
  78. DeNezza, Christine (manager: SCEA legal)
  79. Denny, Michael (I) (senior vice president - WWS Europe: Sony Computer Entertainment Europe)
  80. Dent, Alex (II) (contingent game test analyst: test operations)
  81. Deogracias, Rafael (localisation testing lead: test operations)
  82. Diamand, Ben (programmer: programming)
  83. Distor, Shaun (contingent game test analyst: TRC test team)
  84. Domeau, Aline (localisation tester: test operations)
  85. Dorton, Richard (motion capture actor)
  86. Dougherty, Sean (II) (additional design: art outsourcing)
  87. Dromgoole, Ryan (contingent game test analyst: test operations)
  88. Eagle, Ron (director of product publicity: SCEA marketing and PR)
  89. Elberson, John (contingent game test analyst: TRC test team)
  90. Endou, Takahito (tester: first party quality assurance Japan)
  91. Escarcega, Peter (production assistant: Image Metrics)
  92. Evans, Dave (XXIII) (senior quality assurance tester: TRC test team)
  93. Fahey, Kacey (channel marketing manager: SCEA marketing and PR) (as Kacie Fahey)
  94. Farley, Keythe (voice-over director: Soundelux Design Music Group)
  95. Farthing, Thomas (engineer: platform team)
  96. Fiedler, Glenn (programmer: programming)
  97. Flannigan, Paul (lead quality assurance tester: network test team)
  98. Flippov, Vassily (lead programmer: Santa Monica Studio)
  99. Foguel, Julia (manager - legal and business affairs: Sony Computer Entertainment Europe)
  100. Fong, Karin (creative director: designer: flashback cinematics)
  101. Fong, Karin (creative director: main title and flashback sequences)
  102. French, Paul (V) (TRc testing supervisor: test operations)
  103. Funatsu, Kiyomi (PSN business and service department: Sony Computer Entertainment Japan)
  104. Furuse, Masamichi (manual and packaging coordinator: Japan Studio)
  105. Gamarra, Larissa (creative services: SCEA marketing and PR)
  106. Gamble, Alan (I) (functional tester: test operations)
  107. Garcia, Cruz (QA test manager - netowrk and TRC test teams: test operations)
  108. Gary, Nathan (additional design support - level design and tuning: development support)
  109. Gatt, Joseph (motion capture actor: "Kratos")
  110. Gauld, Brian (media partnerships specialist: SCEA marketing and PR)
  111. Gershin, Scott Martin (executive create director: English voices: Soundelux Design Music Group)
  112. Gill, Anthony (support services manager: support services)
  113. Green, Arran (senior video designer: Sony Computer Entertainment Europe)
  114. Greenspan, Richard (interface technical artist: art)
  115. Grenier, Jay (I) (technical artist)
  116. Griffin, Mark (XVII) (director of business development: Image Metrics)
  117. Griss, Shelli (web program specialist: PlayStation Network)
  118. Guvendik, Afshar (compositor: multimedia)
  119. Ha, Seung-Jun (marketing manager: Korean: Sony Computer Entertainment Asia)
  120. Hackford, Alex (A&R manager: music)
  121. Hagedom, Chris (loyalty program management: PlayStation Network)
  122. Hale, John (XIX) (TRC testing lead: test operations)
  123. Halvorson, Ryan (contingent game test analyst: TRC test team)
  124. Hardy, Mark (III) (European marketing director: Sony Computer Entertainment Europe)
  125. Harper, Matt (manager - support services: support services group)
  126. Hawkins, Jonathan (level designer: design)
  127. Hedges, Leland (senior analyst of consumer insights: SCEA marketing and PR)
  128. Hendry, Justin (level designer: design)
  129. Hernandez, Rommel (senior specialist PlayStation Store: PlayStation Network)
  130. Hicks, Greg (IV) (lead quality assurance tester: network test team)
  131. Hight, John (I) (game tester: quality assurance) (as Jonathan A. Hight)
  132. Hill, David (LVI) (TRC testing lead: test operations)
  133. Hind, Nicky (engineer: audio team)
  134. Hirai, John (associate devsuite web admin: support services group)
  135. Hirschfeld, Joby (director - channel marketing and events: SCEA marketing and PR)
  136. Hiyoshi, Masaki (quality assurance supervisor: first party quality assurance Japan)
  137. Hoffman, Naty (additional programming support - graphics: development support)
  138. Hojem, Gunnar (II) (asset localisation coordinator: Sony Computer Entertainment Europe)
  139. Holding, Sam (I) (manual and packaging copywriter: Sony Computer Entertainment Europe)
  140. Hong, James (II) (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH)
  141. Hopley, Christian (support services lead technician: support services)
  142. Howard, Angie (additional production support: development support)
  143. Howell, Heather (II) (contingent game test analyst: test operations)
  144. Hunt, Gordon (I) (voice-over director: Soundelux Design Music Group)
  145. Huynh, Tony (combat and systems designer: design)
  146. Ibarra, David (senior motion capture tracker: visual arts services group)
  147. Inoue, Hirokazu (II) (tester: first party quality assurance Japan)
  148. Ip, Suzy (print production: Sony Computer Entertainment Europe)
  149. Ippolito, Eric (I) (manager - release management: support services group)
  150. Itou, Michiaki (sales department: Sony Computer Entertainment Japan) (as Michiaki Ito)
  151. Johnson, Adam (XXIV) (ice team: platform team)
  152. Johnson, Alex (XIV) (production assistant: English voices, Soundelux Design Music Group) (as Alexander Leeman Johnson)
  153. Johnson, Bob (XXIV) (senior manager - channel marketing: SCEA marketing and PR)
  154. Jones, Christopher (XXIX) (performance capture supervisor: Image Metrics)
  155. Jones, Lee (XV) (TRC tester: test operations)
  156. Jones, Rick (XVII) (creative services: SCEA marketing and PR)
  157. Jordan, Bob (VI) (contingent game test analyst: TRC test team)
  158. Kahelin, Joshua (senior quality assurance tester: test operations)
  159. Kang, Yoon-Hee (software marketing: Korean: Sony Computer Entertainment Asia)
  160. Kao, Robert (sales: Traditional Chinese: Sony Computer Entertainment Asia: SCET)
  161. Kaplan, Jeffrey (III) (contingent game test analyst: test operations)
  162. Kashiwagi, Arisu (designer: art outsourcing)
  163. Kelly, Paul (XXXV) (contract staff coordinator: test operations)
  164. Kelly, Sean (XLIII) (director - international software development: Sony Computer Entertainment Europe)
  165. Kim, Hoon (supervisor: Sony Computer Entertainment Japan)
  166. Kim, Hyungwoo (composition: Semologic Inc.)
  167. Kim, Ki-Bong (QA manager: Korean: Sony Computer Entertainment Asia)
  168. Kim, Minnie (engineer: Bits & Frames)
  169. Kim, Sean (IV) (president: Bits & Frames)
  170. Kim, Tae-Min (internal QA lead: Korean: Sony Computer Entertainment Asia)
  171. Kim, Yeon Kyung (vice president - international software development: Japan Studio) (as YeonKyung Kim)
  172. Kirita, Tomikazu (supervisor: Sony Computer Entertainment Japan)
  173. Ko, Manny (ice team: platform team)
  174. Kobayashi, Misako (package and manual coordination/manufacturing coordinator: Korean: Sony Music Communications Inc.)
  175. Kobayashi, Shinobu (TRC testing manager: first party quality assurance Japan)
  176. Kobayashi, Yasuhide (senior vice president - WWS Japan Studio: Japan Studio)
  177. Kodama, Kouichi (director of first party quality assurance Japan: first party quality assurance Japan)
  178. Koike, Yoshichika (PSN business and service department: Sony Computer Entertainment Japan)
  179. Komiya, Hironori (manual and packaging coordinator: Japan Studio)
  180. Kosel, Eve (senior web project manager: PlayStation Network)
  181. Kossak, Brenton Merrill (game tester: quality assurance)
  182. Kraus, Ginger (senior director - marketing alliances & activation: SCEA marketing and PR)
  183. Kwan, Thomas (sales: Traditional Chinese: Sony Computer Entertainment Asia: SCEH)
  184. Lacy, Don (manager: multimedia)
  185. Lallain, Cédric (ice team: platform team)
  186. Lalumiere, Eric (senior motion capture specialist: visual arts services group)
  187. Lam, Minh (contingent game test analyst: test operations)
  188. Lau, Dre (sales: Traditional Chinese: Sony Computer Entertainment Asia: SCEH)
  189. Lawrence, John (XXVII) (technical designer: design)
  190. Layden, Shawn (supervisor: Sony Computer Entertainment Japan)
  191. Leach, Shaun (planning and release supervisor: planning and release)
  192. Lee, Michelle (XII) (motion capture actress)
  193. Lee, Richard (X) (VP - technology and CTO: SCEA global technology group)
  194. Legg, Daniel (I) (solving: visual arts services group)
  195. Lempel, Eric (director - PlayStation Network operations and strategic planning: PlayStation Network)
  196. Levine, Eric (II) (public relations manager: SCEA marketing and PR)
  197. Lin, Hakuki (localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia)
  198. Llorens, Sergio (localisation tester: test operations)
  199. Loughney, Vince (lab technician: test operations)
  200. Lowe, Jon (III) (support services technician: support services)
  201. MacKey, Davina (senior project manager: PR service group support)
  202. MacKey, Kirk (TRC tester: test operations)
  203. Magers, Jeff (II) (technical designer: design)
  204. Manapat, Marie (channel marketing manager: SCEA marketing and PR)
  205. Manley, Jason (president: Massive Black Inc.)
  206. Marcella, Jon (game tester: quality assurance)
  207. Markelz, Ritchard (senior director: first party quality assurance (FPQA))
  208. Martin, Nadine (localisation test manager: test operations)
  209. Masui, Ayako (package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia)
  210. Matsumoto, Yoshinori (I) (sales department: Sony Computer Entertainment Japan)
  211. McDonald, Jason (IX) (combat and systems designer: design) (as Jason D. McDonald)
  212. McNett, Bryan (ice team: platform team)
  213. Mehlsack, Byron (game tester: quality assurance)
  214. Mical, R.J. (senior manager: platform team)
  215. Miki, Katsuhiro (PSN business and service department: Sony Computer Entertainment Japan)
  216. Miller IV, Thomas M. (programmer: programming) (as Thomas Miller IV)
  217. Mines, Rita (additional production support: development support)
  218. Mistry, Umesh (manual and packaging design: Sony Computer Entertainment Europe)
  219. Miura, Masando (sales department: Sony Computer Entertainment Japan)
  220. Modino, Grace (production support: production)
  221. Moore, Andrew (IX) (QA test manager: test operations)
  222. Moore, Chris (XXXII) (functional tester: test operations)
  223. Moran, Neil (III) (support services supervisor: support services)
  224. Morgan, John (XLVII) (engineer: platform team)
  225. Morgan, Matt (XI) (contingent game test analyst: TRC test team)
  226. Morrell, Chris (IV) (social media manager: SCEA marketing and PR)
  227. Morris, Sharonda (project coordinator: multimedia)
  228. Morrish, Toby (European marketing manager: Sony Computer Entertainment Europe)
  229. Morse, Jonathin (senior quality assurance tester: TRC test team) (as Jonathan Morse)
  230. Mouquod, Juliette (localisation tester: test operations)
  231. Mumbauer, Michael L. (senior manager: visual arts services group) (as Mike Mumbauer)
  232. Munakata, Yuka (manual and packaging coordinator: Sony Music Communications)
  233. Munoz, Alexander (contingent game test analyst: test operations)
  234. Murakami, Hitoshi (I) (manual and packaging design: Alvion)
  235. Murase, Katsuhiko (package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia)
  236. Murphy, Ronny (production assistant: English voices: Soundelux Design Music Group)
  237. Murrant, David (director of service groups: SCEA PD service groups)
  238. Naimi, Olivier (director of webs strategy and services: PlayStation Network)
  239. Nakamura, Keith (level designer: design)
  240. Nappi, Mary (paralegal - music licensing: SCEA legal)
  241. Nara, Isao (tester: first party quality assurance Japan)
  242. Nelson, Emily (IV) (coordinator: art outsourcing)
  243. Newman, Jim (III) (help desk associate support specialist: product development IT)
  244. Ng, Joanna (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCEH)
  245. Nielsen, Sven (I) (engineering systems administrations: product development IT)
  246. Nii, Yasuko (manual and packaging coordinator: Japan Studio)
  247. Nishijima, Taku (marketing department: Sony Computer Entertainment Japan)
  248. Nishimoto, Tetsutaro (manual and packaging coordinator: Japan Studio)
  249. Norman, Ryan (II) (game tester - lead: quality assurance)
  250. Noya, Kazuhiro (marketing department: Sony Computer Entertainment Japan)
  251. Nyce, Scott (engineering systems administrations: product development IT)
  252. O'Brien, Patrick (XIX) (SCEE advanced technology group: platform team)
  253. O'Neill, Chris (X) (level designer: design)
  254. Odero, Fabrice (programmer: programming)
  255. Ohnuma, Tokuou (quality assurance manager: first party quality assurance Japan)
  256. Ormandy, Andrew (support services coordinator: support services)
  257. Osborne, Matt (II) (functinoal testing supervisor: test operations)
  258. Oyón Rodríguez, Ricardo (localisation tester: test operations)
  259. Page, Ryan (IV) (contingent game test analyst: TRC test team)
  260. Panico, Susan (senior director: PlayStation Network)
  261. Panther, Charlotte (head of product PR: Sony Computer Entertainment Europe)
  262. Park, Seo-Yun (public relations: Korean: Sony Computer Entertainment Asia)
  263. Parker, Jeremy (IV) (level designer: design)
  264. Parkinson, David (III) (director of first party quality assurance Europe: SCEE first party quality assurance) (as Dave Parkinson)
  265. Parks, William (IV) (programmer: programming)
  266. Pascucci, Ronald (release manager: support services group) (as Ron Pascucci)
  267. Patel, Sanjay (VI) (engineer: platform team)
  268. Paxson, David (engineer: platform team)
  269. Peay, Michael (IT engineering manager: product development IT)
  270. Penn, Rodrick (contingent game test analyst: test operations)
  271. Perez, Alberto (I) (assistant outsourced localisation testing supervisor: test operations) (as Alberto Pérez)
  272. Perez, Araceli (European PR manager: Sony Computer Entertainment Europe)
  273. Perthuis, Cedric (programmer: programming)
  274. Petronaci, Joe (contingent game test analyst: TRC test team)
  275. Phillips, Matthew (V) (functional tester: test operations)
  276. Pluckrose, Susan (II) (director - legal and business affairs: Sony Computer Entertainment Europe)
  277. Poirier, Cheyenne (teleprompter operator)
  278. Poma, Aurelien (community coordinator)
  279. Poma, Aurelien (community manager)
  280. Poma, Aurelien (community team leader)
  281. Powell, Antel (quality assurance tester: TRC test team)
  282. Price, Graham (III) (TRC tester: test operations)
  283. Provôt, Benoít (localisation tester: test operations)
  284. Puhl, Adam (combat and systems designer - lead: design)
  285. Purdy, Bryan (contingent game test analyst: test operations)
  286. Qizilbash, Asad (additional marketing support: SCEA marketing and PR)
  287. Rankin, Janet (facility manager: English voices: Soundelux Design Music Group)
  288. Rausch, Brian (vice president of production: House of Moves)
  289. Resneck, Gabriel (building engineer: programming)
  290. Rexius, Jacob (quality assurance tester: test operations)
  291. Ricanor, Claudine (senior software specialist: SCEA marketing and PR)
  292. Riordan, James (II) (senior corporate counsel: SCEA legal)
  293. Rodriguez, John (XI) (contingent game test analyst: test operations)
  294. Rohde, Scott (vice president - product development - SCEA - part of SCE Worldwide Studios: studio)
  295. Ronan, David Peter (functional testing lead: test operations)
  296. Rosenberg, Alex (III) (engineer: platform team)
  297. Rubinstein, Jeff (II) (social media manager: SCEA marketing and PR)
  298. Rutter, Simon (senior vice president marketing: Sony Computer Entertainment Europe)
  299. Sagun, Percy (solving: visual arts services group)
  300. Sanchez, Luis R. (level designer: design)
  301. Sasaki, Seigi (supervisor: Sony Computer Entertainment Japan)
  302. Scanlin, Jason (ice team: platform team)
  303. Scapuzzi, Matteo (SCEE advanced technology group: platform team)
  304. Scarafone, James (manager -motion capture: visual arts services group)
  305. Scharpf, Katharina (localisation tester: test operations)
  306. Schewe, Henni (localisation tester: test operations)
  307. Schibler, Katie (senior manager - marketing alliances: SCEA marketing and PR)
  308. Schuyler, Gabriel (engineering systems administrations: product development IT)
  309. Scott, Chris (XVII) (lead quality assurance tester: TRC test team)
  310. Serres, Nicolas (SCEE advanced technology group: platform team)
  311. Seybold, Patrick (senior director - corporate communications & social media: SCEA marketing and PR)
  312. Shallcross, Don (TRC tester: test operations)
  313. Sher, Travis (II) (help desk support specialist: product development IT) (as Travis 'SherShot' Sher)
  314. Shimizu, Motoyuki (tester: first party quality assurance Japan)
  315. Shinkle, Michael (senior motion capture tracker: visual arts services group)
  316. Shoda, Junji (supervisor: Sony Computer Entertainment Japan)
  317. Siler, Jack (creative services: SCEA marketing and PR)
  318. Simpson, David (XIV) (ice team: platform team)
  319. Sivertson, Matt (engineer: platform team)
  320. Sivo, Cesare (localisation tester: test operations)
  321. Sjobom, Tobias (contingent game test analyst: test operations)
  322. Smolikowski, Eric (programmer: programming)
  323. Smyth, Mike (III) (functional tester: test operations)
  324. Soeda, Shuji (manual and packaging design: Alvion)
  325. Soper, Robert (programmer: programming) (as Bob Soper)
  326. Sorise, Anthony (production assistant: English voices: Soundelux Design Music Group)
  327. Spencer, Gareth (test manager: test operations) (as Garth Spencer)
  328. Sproul, Jim (engineer: audio team)
  329. Steinberg, Scott (vice president - product marketing: SCEA marketing and PR)
  330. Stratton, Cory (ice team: platform team)
  331. Studstill, Shannon (initial development supervision: development support)
  332. Su, Ethan (sales: Traditional Chinese: Sony Computer Entertainment Asia: SCET)
  333. Suchoknand, Natire (web project manager: PlayStation Network) (as Natira Suchoknand)
  334. Sugai, Seigo (marketing department: Sony Computer Entertainment Japan)
  335. Suganuma, Kenji (manual and packaging coordinator: Sony Music Communications)
  336. Sulman, Alex (combat and systems designer: design)
  337. Summersgill, Peter (I) (direcotr of consumer insights: SCEA marketing and PR)
  338. Sutherland, Jackie (senior quality assurance tester: test operations)
  339. Swart, Jonathan W. (game tester: quality assurance)
  340. Tacconi, Daniele (localisation testing supervisor: test operations)
  341. Tano, Cyril (web producer: PlayStation Network)
  342. Taubel, Joel (additional production support: development support)
  343. Teller, Pam (senior paralegal: SCEA legal)
  344. Thaler, Drew (engineer: platform team)
  345. Thomas, Joseph (II) (associate software engineer: visual arts services group)
  346. Thompson, John (LVIII) (engineer: platform team)
  347. Tieu, Callista (contingent game test analyst: TRC test team)
  348. Tilander, Jim (programmer: programming)
  349. Timm, Paul Allen (lead quality assurance tester: test operations)
  350. Toole, Marian (vice president - legal and business affairs: Sony Computer Entertainment Europe)
  351. Tropf, Katharina (localisation tester: test operations)
  352. Ulangca-Hofer, Lyra (interns - cinematic environment artist: development support)
  353. Valencia, Sean D. (QA test supervisor: test operations) (as Sean Valencia)
  354. Vargas, Nonet (senior administrator: visual arts services group)
  355. Vernik, Mike (senior manager of web production: PlayStation Network)
  356. Vázquez Pérez, Cristian (localisation tester: test operations)
  357. Waddle, Brian (VP business development: Image Metrics)
  358. Walker, Paul M. (game tester: quality assurance)
  359. Walker, Robert (XXVI) (European release manager: Sony Computer Entertainment Europe)
  360. Wang, Sakura (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET)
  361. Watanabe, Makoto (III) (package and manual coordination/manufacturing coordinator: Korean: Sony Computer Entertainment Asia)
  362. Weaver, David (IX) (support services coordinator: support services)
  363. Weiss, Patrick (I) (production assistant: English voices: Soundelux Design Music Group)
  364. Weissbaum, William (production coordinator)
  365. Wilkerson, Jeff (director: first party quality assurance (FPQA))
  366. Wilkies, Nick (NTT tester: test operations)
  367. Wilkins, Phil (programmer: programming)
  368. Williams, Alan (XXIV) (design assistant: art outsourcing)
  369. Williams, Eric (XX) (additional design support - initial combat and systems design: development support)
  370. Wilson, Mary (XVII) (manager - content operations: PlayStation Network)
  371. Wright, Jo (IV) (level designer: design)
  372. Wright, Phillip (II) (functional tester: test operations) (as Phillip W. Wright)
  373. Yang, Yumi (additional production support: development support)
  374. Yankson, Thelma Badu (junior European PR manager: Sony Computer Entertainment Europe)
  375. Yasuhara, Ken'ichiro (manual and packaging copywriter: Japan Studio) (as Kenichiroh Yasuhara)
  376. Yoshida, Shuhei (president - World Wide Studios - Sony Computer Entertainment: studio)
  377. Young, Josh (XI) (contingent game test analyst: TRC test team)
  378. Yu, Brian Ka Chun (combat and systems designer: design)
  379. Yu, Louis (localization coordinator: Traditional Chinese: Sony Computer Entertainment Asia)
  380. Yu, Veronica (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET)
  381. Yuan, Holman (marketing: Traditional Chinese: Sony Computer Entertainment Asia: SCET)
  382. Zimmerman, Kris (voice director)
  383. Zimmerman, Kris (voice-over director: Soundelux Design Music Group)
  384. Zinsmeister, Joern (localisation tester: test operations)
  385. Zoo, Edmund (localization coordinator: Korean: Sony Computer Entertainment Asia)

Quotes

Kratos: My vengeance ends now. Poseidon: [in his watery construct] You challenge me, mortal? A god of Olympus! Kratos: A true warrior does not hide, Poseidon. Leave the sea, and face me. Poseidon: You have disrespected the gods for the last time, Kratos [fighting atop Gaia, Kratos, with momentum from Gaia's fist, tears Poseidon out of his watery form onto a nearby ledge and throws him to the wall, as Poseidon's "god" form collapse] Poseidon: [weakened] Zeus should have kept you where you belong. No matter how many gods fall, there will always be another to stand against you. Kratos: They will fall as well. Poseidon: The death of Olympus means the death of us all! Kratos: Then prepare for your death, Poseidon [last lines] Athena: You disappoint me, Spartan. Pandora: Hope is what makes us strong. It is why we are here. It's what we fight with when all else is lost. Pandora: Thank you Kratos. Kratos: Our journey is far from over pandora. By it's end you will not be thanking me. Pandora: I know I look it but I'm not child, Kratos. I have seen many terrible things. I am not afraid. I understand what lies ahead. I saw zues torture my father. I saw him beaten because of me. I should've helped him but I was afraid. Kratos: Hephaestus did what every father should do, protect his child. Pandora: No. It's all my fault, I failed him because of fear. Fear is it's on kind of darkness. In that darkness I heard what the Gods said about me. They called me a "monster". Kratos: Words mean nothing. Pandora: Perhaps. But in their words, I heard fear. Fear of an ash covered warrior. The fear of you. As the fear in the Gods rose mine was replaced by hope. Kratos: Hope is for the weak, Pandora. [He tries to open a door but Pandora storms in front of him and stops him so there eye to eye] Pandora: Hope is what makes us strong. It is why we are here. It's what we fight with when all else is lost.

Trivia

- WILHELM SCREAM: In the first few seconds of the game a soldier falls from a bridge during a battle on it and makes the sound.

- Had David Jaffe (director of the first game) made this game, it would have been very different. The idea he had was that Zeus would have been defeated in the first few minutes of the game. In the power vacuum that would follow the gods of other mythologies would have appeared to fill the space left by the loss of Zeus. Kratos would have used Thor's hammer as a weapon. The ending would have shown the Three Wise Men (Kings) following a star.

- The developers were very against Poseidon having tentacles during his battle since it would have drawn comparison to the Hydra battle of the first game, so crab legs were used instead.

- The game's making of documentary, a treasure in the game, is uncensored. See also trivia for God of War (VG) and God of War II (VG).

- The books which include in game background information for the player were originally supposed to open as they were being read. Because they weren't initially designed with that in mind, there was no way to fix them in time for the game's release.

- Exclusive to Sony Computer

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